Fall 2024
Maxon Cinema4D Student License
C4D Team Render
What I did right; What I did wrong
XMind (mindmapping)
Parabolas
Animation Curves
Tips for Successful Demo Reel
Business of Freelance Motion Design
Barton Damer - going freelance
How I became a 3D artist
Shit Showreels Say channel
How to be Creative (+humor)
Portfolio Site Tips
Demo Reel Tips
Pixar Technical Archive
3D model collection via photogrammetry
Composition and Storyboards
Inspiration and Reference - Div05
https://vimeo.com/ashthorp
https://vimeo.com/gmunk
https://vimeo.com/buck
https://vimeo.com/blurstudioinc
https://vimeo.com/giantant
https://vimeo.com/millchannel
https://vimeo.com/digitalkitchen
https://vimeo.com/dannyyount
https://vimeo.com/jrcanest
https://vimeo.com/philborst
https://vimeo.com/chicagoc4d
School of Motion youtube
https://vimeo.com/dkng
https://vimeo.com/yader
pwnisher youtube
EyeDesyn Tutorials (C4D)
ScanTheWorld (photogrammetry)
threedscans (photogrammetry/lidar)
Quixel Megascans (models, textures; use Quixel Bridge to access)
RISD Nature Lab (nature photogrammetry)
textures.com
ambientCG
C4D Center
3D Coat PBR Textures
3dtextures
Poly Haven
Location Textures (hdr)
opengameart.org
gametextures.com
texturer.com
cgtrader.com
done3d.com
turbosquid (mostly paid, some free)
downloadfree3d.com
ECAbrams AE Tutorials
Mt. Mograph Tutorials
video copilot
greyscalegorilla
actionvfx (stock composite footage)
AE Reference (expressions)
Mattrunks tutorials
You Already Have My Permission. Sound source.
Freesound Project. Sound source for sound effects.
Freeplay. Sound source (not all are copyright-free).
MusOpen. Copyright free classical music.
Freemusicarchive. Use the Creative Commons licensed files.
YouTube Audio Library
BBC Sound Effects Library
SoundBible. Sound FX.
Purple Planet Music.
squarespace
wix
carbonmade
adobe portfolio
artstation
behance
motionographer
Gamesindustry.biz
CG Meetup
Animation Jobs
School of Motion Job Board
glassdoor
Behance
Creativeheads
Interactive Design Association
Production Hub
37 Signals
Gamedevmap (not exactly a listing)
artstation
Motion Design Meetups (networking)
Arnold
Maxwell
Thea
Octane Render
Keyshot
Indigo
VRay
RedShift
Cornona
Cycles (C4D port by Insysdium)
Adobe Color - color palette generator
Keep your computer awake: Caffeine or Jiggler or Amphetamine
Screencasts should be completed by the date listed.
If a video does not open directly, rt-click and open the video in a new window or new tab.
(You can watch the screencasts directly through Vimeo and get a larger playback viewer, but it will not allow speed control.)
Sep 3: C4D: Sub-d modeling - geometric modeling 1
Sep 3:
C4D: Sub-d modeling - geometric modeling 2
Sep 5:
C4D: Sub-d modeling - organic modeling
Sep 10:
C4D: Xpresso and User Data (review)
Sep 10: C4D: IK Chains
Sep 17: C4D: Lights (review)
Sep 17: C4D: Background, Sky (review)
Sep 24: C4D: Materials
Sep 24: C4D: Material Mapping (review)
Oct 1:
C4D: UV Layouts in C4D
Oct 1: C4D: Painting textures in C4D and Photoshop
Oct 1:
C4D: UV Layouts in C4D - Round stuff (optional)
Oct 10:
ZB: ZB Interface
Oct 10:
ZB: ZB Basic Sculpting
Oct 15:
ZB: Sculptris Pro and Dynamesh
Oct 15:
ZB: ZB Subtools
The Only 6 Brushes you need in ZBrush, by Flipped Normals (optional)
ZB All Brushes - want to know what all the brushes do? (optional)
Oct 22:
ZB: ZRemesher
Oct 22: ZB: Live Boolean
Oct 29: ZB: Polypaint (watch the first 5 minutes; the rest is optional)
Oct 29: ZB: ZBrush to C4D Pipeline
Oct 31: ZB: ZSpheres
Nov 7: ZB: Mask + Move
Nov 7: ZB: Posing with ZSpheres (optional)
C4D: Interface
C4D: Primitives/Transform
C4D: Splines
C4D: Lathe
C4D: Extrude
C4D: Sweep
C4D: Loft
C4D: Deformers
C4D: Hierarchy, Axis
C4D: Booleans
C4D: Cloner
C4D: Placement Tools
C4D: Sculpting
C4D: Volume Builder
C4D: Subdivisions 1 - intro
C4D: Subdivisions 2 - geometric modeling
C4D: Subdivisions 3 - organic modeling
C4D: Lights (Redshift)
C4D: Background, Sky Redshift
C4D: HDR
C4D: Materials (Redshift) (introduction)
C4D: Redshift Materials (intermediate)
C4D: Asset Browser
C4D: UV Layouts in C4D
C4D: Painting textures in C4D and Photoshop
C4D: UV Layouts in C4D - Round stuff
C4D: Polygon Pen (external video)
C4D: Compositing and Camera matching
C4D: Hierarchy, Axis
C4D: Keyframes
C4D: F-Curves
C4D: Animating Parameters
C4D: Squash-Stretch Deformer
C4D: Simulations
C4D: Particles
C4D: Rendering Animation
C4D: Team Render Setup
C4D: After Effects - Basic sequencing with audio
C4D: C4D Post Production in AE
C4D: DOF postproduction in AE and FastBokeh
C4D: Joints
C4D: IK Chains
C4D: Character Object (auto-rigging)
C4D: Morph
C4D: Metaball
C4D: Xpresso, 20min.
C4D: Xpresso and User Data
C4D: Cloners + Xpresso
C4D: C4D Cloners and Effectors
C4D: Random Effector
C4D: Motion Tracking
C4D: C4D + AE Compositing with Passes
C4D: C4D Projection Man
C4D: C4D Bendy Rigging
C4D: C4D and Mocap - Experimental Use
C4D: C4D + Mixamo - export/import and rigging
C4D: C4D + Mixamo - using mocap and motion clips
C4D: C4D + Mixamo + Character Object
C4D: Xpresso Rope-Pulley Rig walkthrough (28min, lots of stuff)
C4D:Display Tag to show-hide objects
C4D:Target Tag for rigging machines
C4D: Walkthrough of volume builder to sculpt workflow
C4D: Bake deformers for FBX export
C4D: Photogrammetry in Cinema4D
ZB: ZB Interface
ZB: ZB Basic Sculpting
ZB: ZB Subtools
ZB: Sculptris Pro and Dynamesh
ZB: ZRemesher
ZB: Mask + Move
ZB: ZSpheres
ZB: Polypaint
ZB: UV Layout
ZB: ZBrush to C4D Pipeline
ZB: ZB to Keyshot to Photoshop Pipeline
ZB: ZBrush Retopologization of Photogrammetry
A more in-depth series of videos for sculpting is ZBrush Basics.
AE: AE Interface
AE: AE Shapes, Paths, Anchors
AE: AE Keyframes
AE: AE Importing Assets
AE: AE PSRO
AE: AE Rendering movies with Render Queue (MP4)
AE: AE Rendering Movies with Media Encoder (mp4/h264 format)
AE: AE Rendering Movies with Render Queue (ProRes/Animation QT format)
AE: AE Effects, Adjustment Layers
AE: AE Motion Blur
AE: AE Easing
AE: AE Easing + Motion Graph
AE: AE Expressions with audio keyframes
AE: AE Repeater
AE: AE Nesting
AE: AE Image Sequences
AE: AE Pinning and Character Rigging
AE: AE Constraints
AE: AE Inverse Kinematics (IK)
AE: The Walk Cycle
AE: AE Pinning (36min - the technical part is in the first 12min)
AE: AE Looping
AE: AE Sound
AE: 3D Layers
AE: Text Reveal Animation
AE: AE Tracking + C4D
Unity: Unity Intro - Interface
Unity: Unity Importing from C4D
Unity: Unity Materials
Unity: Set Dressing and Backgrounds
Unity: Animation (animation 0-4:50; triggering animation 4:50+)
Unity: Postprocessing
Unity: Polygon Selections from C4D
Unity: Reflections in Unity
PSD: Introduction to interface
PSD: Introduction to interface
PSD: Selections
PSD: Layers and Transform
PSD: Painting/Drawing
PSD: Layer Masks
PSD: Adjustment Layers
PSD: Smart Selections
PSD: Select and Mask
PSD: Paths
PSD: Custom Brushes
PSD: Clone
PSD: Heal
PSD: Postproduction of 3D Images