COMPUTER ART: INTEGRATION

Fall 2022

Updates and Deadlines

* Grades for the Open Project are posted.

Have a good break!



Course Information

Stephan Larson

email:  stlarson@nmu.edu 
phone: x1488 (227-1488)
Office: 84 ART but all office hours are via Zoom -- Office Hours

Syllabus/FAQ
Semester Schedule
EduCat (server info+)
Lab Hours

Stuff to Look At

Additional references, project materials, and generally interesting stuff.

Tor Frick
Phillip Beesley (and an interview with video of a sculpture)
Sub-D Gun Speed Modeling (older version of C4D; uses Volume Builder extensively)
Victoria Passariello
Tomi Vaisanen
Gavriil Klimov (for the joints... look for the robots)
Pennyism (materials + HUD... and some mechanical joints)
Jsplacement (mechanical displacement maps)
Meats Meier
Gael Kerchenbaum
Common Face Sculpting Mistakes by Flipped Normals
Angel Rapu
ZBrush Summit (online and free again this year; TONS of ZBrush demos; Nov 13-16)
Celeste Gamble - Paradise
Nike + Unity
Mandalorian + Unreal

 

Semester Schedule

Note: All dates are subject to change.

I. Modeling/Texturing
Aug 30 - Welcome back. Logistics. Assign Project 1.
Sep 1- Cinema 4D modeling. Sub-d techniques. Build some stuff!
Sep 6 - More sub-d techniques. Kitbashing.
Sep 8 - Hierarchy, rigging, and IK. Assign Project 2.
Sep 13 - Project 2 due.
Sep 15 - Lighting, look dev, and rendering.
Sep 20 - Project 1 due. Assign Project 1b.
Sep 22 - Materials, mapping, and Redshift. Assign Project 3.
Sep 27 - Project 3 due. Postproduction.
Sep 29 - Project 1b due. UVs for texture. Assign Project 4.
Oct 4 - UV lab.
Oct 6 - Project 4 due.

II. Sculpting
Oct 11 - Intro to ZBrsuh. Assign Project 5.
Oct 13 - Project 5 due. Dynamic meshing. Assign Project 6.
Oct 18 - Posing and subtools.
Oct 20 - Project 6 due. Paint + sculpt. Assign Project 7.
Oct 25 - Rendering pipeline.
Oct 27 - In-process review.
Nov 1 - Project 7 due.
Nov 3 - Project 7 revsion due. Intro to Unity. Assign Project 8.

III. Integration
Nov 8 - Unity materials and ProBuilder.
Nov 10 - Postprocessing. Project check-in.
Nov 15 - IAR. No class.
Nov 17 - Project 8 due. Assign Project 9.
Nov 22 - Thanksgiving Break
Nov 24 - Thanksgiving Break
Nov 29 - Unity interactivity. "Builds." Project 9 concept review.
Dec 1 - Production day.
Dec 6 - 1v1 in-process review.
Dec 8 - Project 9 due.
Dec 16 (12:00 - 1:50pm) - Project 9 revision due.